Isolation Zone [Oath of the Gatewatch]
| Set: | Oath of the Gatewatch |
| Type: | Enchantment |
| Rarity: | Common |
| Cost: | {2}{W}{W} |
When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
When properly aligned, hedrons become powerful tools of binding.
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-71%Isolation Zone [Oath of the Gatewatch]—
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$0.05Isolation Zone [Oath of the Gatewatch]
| Set: | Oath of the Gatewatch |
| Type: | Enchantment |
| Rarity: | Common |
| Cost: | {2}{W}{W} |
When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
When properly aligned, hedrons become powerful tools of binding.
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Description
| Set: | Oath of the Gatewatch |
| Type: | Enchantment |
| Rarity: | Common |
| Cost: | {2}{W}{W} |
When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
When properly aligned, hedrons become powerful tools of binding.